![]() While even the “low-tier” weapons here aren’t truly bad, some options are simply better than others. However, many of these switch skills aren't unlocked until most of the way through Sunbreak’s progression. Sunbreak also adds a handful of new switch skills (Silkbind techniques), and while some are merely decent alternatives, others have completely changed how certain weapons play, particularly in the top tier. But let's be honest: these are hard games, and your experience with the new Sunbreak expansion will differ vastly depending on the weapon you choose.Īll these weapons are viable with a bit of practice, some are easier to learn than others. Many hunters acquire proficiency in multiple types, while others prefer to gain mastery in one.From the hard-hitting slab of steel known as the Great Sword to the delightfully absurd Hunting Horn, all of Monster Hunter Rise's fourteen weapons are wonderful in their own way. There are fourteen different Monter Hunter Rise weapons at the Hunter's disposal, each with their own unique characteristics and attacks. For those who own the expansionless version of Monster Hunter, these Weapons are unobtainable. Note that these Weapons can only be accessed by players that have purchased and installed the Sunbreak Expansion. Introduced with the release of the Sunbreak Expansion, Master Rank Weapons are a brand new and more powerful tier of Weaapons available to hunters to help them deal with the deadlier Monsters that can be found on the Sunbreak Expansion. These weapons use Master Rank Materials that can be obtained by completing quests and doing endgame content. See Damage Types and Status Effects for details.See Monsters or the in-game Monster Field Guide for more information.Monsters' resistance to Raw and Elemental Damage will vary by body part, while resistance to Status Effects vary by Monster.Īdditionally, keep in mind that wielding a Blademaster (melee) Weapon will reduce Physical Damage taken, while ranged Weapons will reduce Elemental Damage taken.Status Effects do not directly deal damage, but rather build up effects including Poison, Stun, Paralysis, Sleep, and Blast.Raw (Physical) Damage from Weapons is dealt as one of three types: Cutting (Sever), Blunt, and Ammo, while Elemental Damage has five types: Fire, Water, Thunder, Ice, and Dragon.When picking a Monster Hunter Rise Weapon, it is important to consider its Damage Type and/or Status Effect to take advantage of a Monster's weaknesses. Monster Hunter Rise Weapons: Choices in MH Rise ![]()
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